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- //
- // KSThread.h
- //
- // Created by Karl Stenerud on 2012-01-29.
- //
- // Copyright (c) 2012 Karl Stenerud. All rights reserved.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall remain in place
- // in this source code.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #ifndef HDR_KSThread_h
- #define HDR_KSThread_h
- #ifdef __cplusplus
- extern "C" {
- #endif
- #include <sys/types.h>
- #include <stdbool.h>
- typedef uintptr_t KSThread;
- /** Get a thread's name. Internally, a thread name will
- * never be more than 64 characters long.
- *
- * @param thread The thread whose name to get.
- *
- * @oaram buffer Buffer to hold the name.
- *
- * @param bufLength The length of the buffer.
- *
- * @return true if a name was found.
- */
- bool ksthread_getThreadName(const KSThread thread, char* const buffer, int bufLength);
- /** Get the name of a thread's dispatch queue. Internally, a queue name will
- * never be more than 64 characters long.
- *
- * @param thread The thread whose queue name to get.
- *
- * @oaram buffer Buffer to hold the name.
- *
- * @param bufLength The length of the buffer.
- *
- * @return true if a name or label was found.
- */
- bool ksthread_getQueueName(KSThread thread, char* buffer, int bufLength);
- /* Get the current mach thread ID.
- * mach_thread_self() receives a send right for the thread port which needs to
- * be deallocated to balance the reference count. This function takes care of
- * all of that for you.
- *
- * @return The current thread ID.
- */
- KSThread ksthread_self(void);
- #ifdef __cplusplus
- }
- #endif
- #endif // HDR_KSThread_h
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